
Thursday, December 3, 2009
Saturday, November 14, 2009
Monday, November 2, 2009
Sunday, November 1, 2009
Proceso_modelado_ mario espinoza

Saturday, October 31, 2009
Piel_Cerámica_mario espinoza
Características de la innovación:
El estudio de la forma de las piezas se desarrolla sobre un modelo virtual tridimensional, que posteriormente se produce mediante procesos de fabricación digital. Estos procesos consisten en una relación entre el software de diseño digital (diseño asistido por ordenador -computer aided design- CAD) y el software de la máquina que permite el corte de las piezas de madera (fabricación asistida por computadora - computer aided manufacturing - CAM). El diálogo entre el software utilizado para el diseñodigital y el software de la máquina permite la producción física del modelo virtual. Cerámica versus era digital.



Ferré Albert, Construcciones Patentes New Architecture made in Catalonia, editorial Actar, Cataluña España, 2007, pp. 90-93.
Saturday, October 10, 2009
body_baroque_marioespinoza


The use of the human body as a generator for architectural ornament reminds me, in an admittedly tangential way, of the "cadaver cathedral" by jeff vandermeer the description of which is worth quoting in full:
Where the sculptures of saints would have been set into the walls, there were instead bodies laid into clear capsules, the white, white skin glistening in the light – row upon row of bodies in the walls, the proliferation of walls. The columns, which rose and arched in bunches of five or six together, were not true columns, but instead highways for blood and other substances: giant red, green, blue, and clear tubes that coursed through the cathedral like arteries. Above, shot through with track lighting from behind, what at first resembled stained-glass windows showing some abstract scene were revealed as clear glass within which organs had been stored: yellow livers, red hearts, pale arms, white eyeballs, rosaries of nerves disembodied from their host.In any case, what's also interesting in Al-Mehdari's proposal is that this seems to be pitched more as a scooping-out, or milling, of the inside of an existing building. The main chapel and nave of a church on Malta are simply scraped, shaved, and replaced with Al-Mehdari's bodycode-geometry. It's the visble human project as building typology: vesalius meets vitruvius in an era of computed tomography and rhino.


This further implies, however, that this project might be materially realizable in stone. The ongoing and obvious, but nonetheless absurdly under-discussed problem with today's architectural interest in nurbs, algorithms, voronoi tiling, parametric rhizo-phylo-archi-bio-futuro-spatiality and so on is that, yes, we can render vast and sprawling webs that consume whole cities, crawling across roofs and down streets through well-drawn tendons, arches, and amorphous sci-fi musculatures – but if all of it then gets built out of pink metal or red auto-painted aluminum that lasts for less than ten months in the wind, rain, and sun, then no matter how much your renderings might look like Tomorrowland, within weeks everything you've built will be indistinguishable from photo-degraded ruins of the early 1970s. That is, no one is talking about weathering. And it's not a trivial exercise, I would suggest, to imagine, for instance, Zaha Hadid's collected built works re-realized in sandstone: not because this is an earnest material suggestion for Hadid, but because, as a thought-exercise, such alternatives might help architects to realize that their designs could be better served by the use of other materials. All of which is a long way of saying that, to construct a new church of anatomical horror and to do so out of stone, as Al-Mehdari seems to be suggesting, is a fascinating idea. And it's a spatial idea that he explores through multiple incarnations of the resulting structure; Al-Mehdari's obvious facility with a 3D printer makes these illustrations of the idea quite exciting.



It's also a seriously interesting question: could we hook up milling machines to the existing interiors of cathedrals all over the world and reshape them, in situ, without adding a thing – simply installing new insides through abrasion? Geometrically unprecedented statuary emerges from the vaults of chartres. Westminster Abbey is reduced through bandsaws to a superterranean catacomb of interlaced saints. The following minor structural unit, meanwhile, seems more like a prized fossil found in the mountains of western China than an architectural building-block for a Mediterranean religious site.
+ información_http://bldgblog.blogspot.com/2009/09/body-baroque.html
Monday, October 5, 2009
Rapid Prot_Diseño_Mario Espinoza

Friday, September 18, 2009
Laser Cut_Armado_Mario Espinoza
1. en la cortadora laser... conviene tener varios puntos en cuenta antes de mandar a cortar tu archivo, uno de ellos es... verificar el optimo estado del material que vayas a cortar (en este caso se utilizó mdf de 3mm) revisa que no este pandeado, de lo contrario obtendras malos y desagradables resultados, ya que el material se quema pero no se corta. muy importante tambien marcar las piezas con una nomenclatura sencilla indicando, su orden, posición, etc para que sea facil su ensamle.
2. armando la lampara... realiza un instructivo para el ensamble de la lampara_objeto, es posible que te sirva para armar el objeto pero no es seguro que nuestro instructivo contenga todos los pasos o todas la complicaciones..., antes que nada, paciencia, debido a que las piezas son bastante delicadas... (obvio se me rompieron a mi muchas... já) asi que aguas con los que tengan manos de gorila, observa detalladamente las caracteristicas de cada pieza para evitar colocarlas de manera erronea, (já tambien me pasó) y utiliza la fuerza bruta de manera controlada, de lo contrario terminaras con un rompecabezas... (ya que las piezas entran algunas facil, otras no tanto).
3. conclusiones... este ejercicio con la cortadora laser ha sido sumamente enriquecedor, debido a que ya no solamente es posible diseñar un modelo en 3d sumamente complejo (que hubiera sido imposible diseñar en autocad) sino que es posible materializarlo, para posteriormente manipularlo, con una perfección tal que el uso de pegamento queda excento, además de poder conocer sus dimensiones y demás características, puntos debiles y conexiones, por otra parte este ejercicio a mi juicio le saco todo el provecho posible a la cortadora láser ya que en llugar de utilizarla para hacer cortes para posteriormente apilarlos en forma de 'sanguich' fue posible crear los cortes longitudinales y transversales para unirlos posteriormente.
Saturday, September 5, 2009
Laser Cut_Proceso_Mario Espinoza

































